LIVE NOW — RELEASED MARCH 5, 2026
Launch Briefing
Launch timing, confirmed content, roadmap expectations, and practical prep for day-one runs.
Structured for fast scanning and ongoing updates.
TL;DR: STS2 is live now. Start with stable scaling decks, prioritize safe elite routes, and use the updates feed to adapt quickly.
What You Should Do Day 1
Pick a comfort character
Use known archetype lines first, then branch into experimental picks.
Route for survivability
Favor early consistency over greed. Protect HP for boss breakpoints.
Track changes live
Check updates for balance-impact shifts after launch.
Best Starter Strategy
Starter plan: build around reliable scaling + draw consistency, avoid over-thinning too early, and choose relic lines that stabilize act transitions.
Key Facts Grid
Release Date
March 5, 2026
Live on Steam
Developer
Mega Crit
Creators of STS1
Launch Platform
PC (Steam)
Console/mobile TBD
What’s Included
At Launch
- New and returning characters
- Expanded cards/relics/potions
- 4-player co-op
- Alternate acts + events
Core Experience
- Procedural map routing
- Boss-focused run planning
- Deck and relic synergy depth
- Patch-adjusted balancing cadence
What’s Coming
Likely Updates
More cards, tuning patches, potential character expansion, and system refinements based on early player telemetry.
Community Influence
Post-launch means faster iteration. Balance and content priorities will continue to respond to feedback and run-level analytics.
Platforms
PC (Steam)
Live at launch.
Console
Not confirmed for EA; likely evaluated after PC stabilization.
Mobile
No EA announcement; possible post-1.0 consideration.
Release Expectations
Practical expectation: stable launch core + rapid tuning cycles in the first weeks. Build flexibility and adaptation will outperform static tier chasing.