LIVE NOW — RELEASED MARCH 5, 2026

Launch Briefing

Launch timing, confirmed content, roadmap expectations, and practical prep for day-one runs.

Structured for fast scanning and ongoing updates.

TL;DR: STS2 is live now. Start with stable scaling decks, prioritize safe elite routes, and use the updates feed to adapt quickly.

What You Should Do Day 1

Pick a comfort character

Use known archetype lines first, then branch into experimental picks.

Route for survivability

Favor early consistency over greed. Protect HP for boss breakpoints.

Track changes live

Check updates for balance-impact shifts after launch.

Best Starter Strategy

Starter plan: build around reliable scaling + draw consistency, avoid over-thinning too early, and choose relic lines that stabilize act transitions.

Key Facts Grid

Release Date

March 5, 2026
Live on Steam

Developer

Mega Crit
Creators of STS1

Launch Platform

PC (Steam)
Console/mobile TBD

What’s Included

At Launch

  • New and returning characters
  • Expanded cards/relics/potions
  • 4-player co-op
  • Alternate acts + events

Core Experience

  • Procedural map routing
  • Boss-focused run planning
  • Deck and relic synergy depth
  • Patch-adjusted balancing cadence

What’s Coming

Likely Updates

More cards, tuning patches, potential character expansion, and system refinements based on early player telemetry.

Community Influence

Post-launch means faster iteration. Balance and content priorities will continue to respond to feedback and run-level analytics.

Platforms

PC (Steam)

Live at launch.

Console

Not confirmed for EA; likely evaluated after PC stabilization.

Mobile

No EA announcement; possible post-1.0 consideration.

Release Expectations

Practical expectation: stable launch core + rapid tuning cycles in the first weeks. Build flexibility and adaptation will outperform static tier chasing.